Featured

Building 'Zeta Halo': Scaling Content Creation for the Largest 'Halo' Ever



Published
In this 2022 Technical Artist Summit session, 343 Industries’ Kurt Diegert and Mikael Nellfors discuss how building the first cross-platform and largest-ever Halo game presented many new challenges and opportunities.

GDC returns to San Francisco this March 20-24, 2023, and registration is now open! For more information, be sure to visit our website and follow the #GDC23 hashtag on social media.

Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS.

Join the GDC mailing list: http://www.gdconf.com/subscribe

Follow GDC on Twitter: https://twitter.com/Official_GDC

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Category
Management
Be the first to comment