Accelerating Creative Workflows with Epic Games



Published
Learn how you can stream animation data from Maya to Unreal in real-time. Steven Roselle, Maya Product Manager, walks through the latest features of the Maya Live Link plugin for Unreal Engine. Then, Daryl Obert, Technical Marketer at Epic Games, and Warren Trezevant, ShotGrid Sr. Product Manager, showcase how the updated ShotGrid and Unreal Engine integration drive seamless collaboration for artists across teams.

This talk was part of the Autodesk Developer Summit lineup at GDC 2022.

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Category
Management
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